![]() ![]() If you want to use him in that way, make sure to equip trinkets that increase death blow resist. That part sounds more exciting than it is. I actually love these kinds of mechanics. Originally posted by ^c6VM8RA:right so I am getting he is like a health management character that does more damage with lower health. ![]() they just seem like that sort of character. Probably just going to use the most basic attacks to start out with, but I'd imagine they would be a part leader, yeah. I'm not sure what I want to do with him as not used them and I only have 1 and they're both level zero. This is an off-use, though, and he's much better as a combatant. If I have him in back (non-optimal), he can't attack, so I turn on all his available everywhere skills, including his stress/dot transfer skills, suck up stress or damage every turn, dump the stress with his camping skill, and generally end missions with everyone else stress free. If I am for some crazy reason main healing or only healing with him, I replace Redeem (or Exsanguinate) with his restoration heal, Reclaim, to have a heal available at all times. I prefer having him up front, and in that case, I want Punish, Rain of Sorrows, Exsanguinate and Redeem, at least if I'm mostly attacking with him. Originally posted by Skinny Pete:Depends where you have him and what you're doing with him. ![]()
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